Film Grammar VS Cricket

If there is a comparison of Cinema Grammar and Language with Cricket Matches, the following can be an option;

Art House Movies - Test Match

Commercial Movies - One Day Match

Anime Movies - Twenty 20 Match.

Art house movies take time to explain the cinema language. Each character, plot, situation, and drama unfolded slowly and steadily. Due to the pace of the movie, everything takes time to settle down and most importantly, the end is predictable. This is like a classical language which needs a special understanding of the language. Fans of this kind of movie often blame the other two pace of cinema languages. As people call Test Match the purest form of Cricket, Art House fans too claim that this is the purest form of filmmaking. They criticize Commercial and Anime Movies as a Junk and waste of time.

Commercial Movies use little faster editing patterns and create a better pace. Plot structure can have multiple twists and turn the story in any direction. Which makes the end unpredictable. This method is like colloquial language where everyone can understand it clearly. The makers and audience of this type want quick action and result in a short period.

Anime Movies are like modern-day T20 Cricket. They have very fast editing cuts and scenes. Which makes the audience excited about the movie. Now and then audience finds new twists and turns. Lots of goosebump moments are stitched to entertain the audience in all possible ways. Despite huge criticisms, Anime Movies are heartthrobs of the younger generation. This type of cinema grammar is like emoticons, hints, or shorten language. Through small things, bigger meanings can be conveyed.

At the end of the day, cinema language wins through good movies of any of the three methods mentioned above.